Not only do the boss fights require teamwork, they’re easy enough to not be annoying but hard enough to be challenging. Speaking of boss fights… DAYUM SON! Honestly, I’ve never looked forward to a boss fight like I have in DS3 Co-Op. The controls handle quite well, though my two left hands seem to like pulling out the stupid scavenger bot in every panic-inducing boss fight. The scares are scarce enough to not make them feel bland or predictable (beware the pinball machine). Visceral Games has struck a really nice balance with the DS3 Co-Op gameplay of drama, action, horror, and pseudo-RPG. With every developer trying to either wow or impress us, it feels like every game is hitting us over the head with a sack full of set pieces and dramatic cutscenes. It’s rare these days to sit down with a buddy and have a fun, high-action, shoot’em up experience.
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